",{"id":"SIGNIN"}).html('
NVIDIA CEO Jen-Hsun Huang in the "Ultimate GeForce" event yesterday has announced that the entire GameWorks platform will now have DX12 support. Though not entirely accurate since not the entire library has been ported as of yet but Huang was speaking more of a long-term goal. GameWorks features actually work in both NVIDIA and AMD GPUs like HBAO+, PCSS Shadows, and the likes. It is only HFTS and TXAA that solely require NVIDIA GPUs. However, this will be the first time that NVIDIA has integrated the DX12 support into the GameWorks SDK.