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Just this week in the latest issue of "Game Informer" last Thursday, Microsoft creative director Ken Lobb revealed his thoughts on the upcoming Project Scorpio. He specifically lauded the backwards compatibility as a milestone in game software development. The technology has become much more sophisticated allowing developers to push for both forward and backward compatibility, like how it was done in the Xbox One S. The updated version of the Xbox One is almost 10 percent better, which is already a feat in itself not doable in the Super NES.