Without fanfare, Xbox One and PS4 versions of "Fallout 4" and "Elder Scrolls V: Skyrim Special Edition were imposed with new mod limits that can be used for both gaming consoles at any given time, after the recent game updates, as well as, adding PS4 Pro support.

The recent update now only allows players to load 150 mods on the Xbox One and 100 mods on PS4 for both "Fallout 4" and "Skyrim: Special Edition." According to Cinemablend, the numbers may seem a lot, however, once a player starts installing mods, the slots are filled up rather quickly. This falls true especially with a game like "Fallout 4."

The limit comes in light of the 2GB storage limit for mods, which players have been hounding Bethesda to increase the mod memory cap to 5GB. Console players of "Fallout 4" and "Skyrim: Special Edition" will now have to contend with the 100 limit for PS4 and 150 for Xbox One mod caps as well.

While other players will dismiss this bit of news easily, others, however, argue that the new mod caps were not mentioned in "Fallout 4" or "Skyrim: Special Edition's" 1.9 changelog/patch notes. Players found out about the changes the hard way that it was necessary for them to remove excess mods in order to play the games.

Bethesda responded to community forums regarding the change, it said the recently implemented mod limits for "Fallout 4" and "Skyrim: Special Edition" has been put in place based on its internal testing for stability to the game, Gamespot reported. Additionally, Bethesda said, some players will not be able to reach the full storage limit for the mods, however, it would allow for larger mods to be accommodated within the 150/100 cap, as a starting point that can be adjusted.

This does not sit well it seems to some players who cited that "stability issues" is the least of Bethesda's concern when it has still to fix over a hundred known bugs in "Skyrim: Special Edition" alone. It has also been pointed out that the stability issues in "Fallout 4" and "Skyrim: Special Edition" were caused by multiple mods modifying the same thing.

Additionally, players of "Fallout 4" and "Skyrim: Special Edition," charge that the non-mention of the changes in the game's patch notes implemented with the updates may seem Bethesda is trying to get the ire of people when personal modding in consoles is already extremely uppity.

The new mod caps of "Fallout 4" and "Skyrim: Special Edition" does affect many players who have individual modifications in place that touches specific elements in their game. Bethesda, however, hopes to improve on player experience having mods on consoles without saying if it will remove mod capacity or storage caps.