The main protagonist of "Resident Evil 7: Biohazard," Ethan Winters searches for his missing wife Mia following a clue to his wife's supposed whereabouts in a plantation somewhere in Dulvey, Louisiana where the escalation of the game's narrative begins.
Earlier iterations of the game started out as having zombies and bio weapons that immediately grew into a worldwide threat that comes with heavy artillery and action sequence. They became action games that happened to have horrific creatures in them, the scare factor was gone.
However, "Resident Evil 7: Biohazard" goes back to that horror in a reimagining of a game, delivering a truly horrifying experience. The the object of the game is to survive amidst the horror going on around.
The shift of the game to a first person perspective coupled with strong art direction and design adds up to a legitimate scary atmosphere. Closed doors give the player chills at anything might pop up at any given time. "Resident Evil 7: Biohazard" makes the player feel a sense of vulnerability while exploring and finishing puzzles, then flee when discovered, according to Kotaku.
"Resident Evil 7" Survival
The object of the game is to find Mia, but in order to do that, you must traverse the house of the seemingly immortal Baker family along with a myriad of spooks within the Baker house. To survive in the game, one must literally listen for footfalls and rumblings of creatures within the house.
It would be a bit illogical to do but it is also advised that players check every corner. Other versions of the game move at a quicker pace, however, according to Digital Trends, in this version, slow and steady wins the race. Additionally, it would also be best to always consult the game map before turning in corners, and always close doors.
Since a player would surely perish somewhere before reaching the objective, it is advised to constantly save the game. The method also helps a lot when scavenging for items, taking note of your choices and starting again will save you precious lockpicks.
Running away in the game is not always the safest way to go. Sacrificing a few life points to fight or block one is better than risk being chased by many as the player run. It is also preferable doing so than shooting blindly and expending ammunition precious ammunition.
One final advice is to think like in a train station. It is wise to always, stop, look, and listen. "Resident Evil 7: Biohazard" is coming for the PC, PlayStation 4, PlayStation VR, and the Xbox One