When the PlayStation VR goes on sale on October 13, 2016, it would not just be a challenge for Sony. As the first top of the line virtual reality headset aimed at the mass market, the device will also offer the first glimpse as to whether the technology can become a mainstream product.

Before the PS VR will become a mainstream product, the tech giant first lean on its legion of PlayStation fans to try to establish itself as the dominant high-end VR experience. Part of establishing PlayStation VR's dominance, the device is bumping its rivals such as the Facebook-owned Oculus Rift and HTC Vive, based on the report of USA Today.

For the price of $500, video gamers would not be getting newer features or better performance compared to the pricier headset being sold by Facebook and HTC. Given the ease of use and ability to tap into a gaming and entertainment ecosystem, Sony is betting that PlayStation VR has a better package for mainstream consumers. The device is the tech company's best catch to remain on the cutting edge of technology after scaling back in smartphones, TVs and other businesses, according to Bloomberg.

Dave Ranyard, a virtual reality developer and former chief of Sony's London studio, stated that the device is the first real test of consumer VR. No words were out yet regarding the rate of uptake, so the device is the first significant indication.

However, in purchasing the PS VR, the $499 launch bundle comes with the headset, a PlayStation Camera, two PlayStation Move controllers, as well as video and audio processing box. The launch bundle also comes along with a copy of PlayStation Worlds, The Verge reported.

If a person already has the camera and motion controllers, that person can go for the $399 core bundle, which only includes the processing box and headset. PlayStation VR is available at GameStop, Best Buy, Amazon. Other retailers are Walmart, Toys R Us, and Target.

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