The "Final Fantasy XV" latest trailers and clips have showcased advanced technology and animation techniques that were applied in the game. The "Final Fantasy" series has been known for its state of the art animation available during the time of each game's development and the latest "Final Fantasy" game is no exception.

"Final Fantasy XV" developer Square Enix, made two lectures during the Siggraph 2016. The lecture was technical and some terms used could be head wrecking to some, but these will give the players more appreciation to the game upon knowing how complex it was to develop the upcoming installment to the series.

The "Final Fantasy XV" lecture has shown how the developers crafted the game. One of the most impressive characteristics of "Final Fantasy XV" is the physics-based animation used in the game. The animation's physics is applied to the gameplay in areas during attack hits and casting magic spells, Siliconera reported.

The "Final Fantasy XV" character's movement is also affected as it is reflected on the effect of centrifugal force when swerving, as well as the character's bouncing effect when riding a Chocobo. The physics of its movement is also applied to inanimate objects such as food and clothes of the character. The environment also affects the character as the hair and clothes move with the wind, Dualshockers reported.

Another impressive feature of the "Final Fantasy XV" game is how the atmosphere has been conceptualized. The "Final Fantasy XV" has a sense of realistic background. Some of the latest highly acclaimed games do not even render a realistic output as it takes a lot of resources to animate. Environmental factors such as the weather, clouds, rain, wind, light and shadow was crafted well.

The "Final Fantasy XV" will bring the players into the game through its animation alone. Its trailers that have been published talked more about how the game was developed.